<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8515619251187325315</id><updated>2010-04-19T01:35:58.204-07:00</updated><title type='text'>Velociraptor Job Interview Simulator Pro</title><subtitle type='html'>By Impromptu Games in association with BluePlanet Games</subtitle><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default'/><link rel='alternate' type='text/html' href='http://www.blueplanetgames.com/vjisp/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.blueplanetgames.com/vjisp/atom.xml'/><author><name>Brian</name><uri>http://www.blogger.com/profile/11053840438844108768</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>10</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8515619251187325315.post-5708864322184053894</id><published>2010-03-19T00:34:00.000-07:00</published><updated>2010-03-19T01:42:50.343-07:00</updated><title type='text'>On Conveying An Atmosphere Of Despair</title><content type='html'>For&amp;nbsp;&lt;i&gt;Velociraptor Job Interview Simulator Pro&lt;/i&gt;'s first set of offices, we're trying to convey the feeling of working a soul-destroyingly low-level office job. These offices (and related areas) are actually subterranean, and we're trying to make them as depressing as possible. Compare these screenshots to those in older posts. Is it more depressing? Is it depressing &lt;i&gt;enough?&lt;/i&gt;&amp;nbsp;We need your input!&lt;br /&gt;&lt;br /&gt;&lt;a href="http://smg.photobucket.com/albums/v468/LaCabra/?action=view&amp;current=Capture-15.jpg" target="_blank"&gt;&lt;img src="http://img.photobucket.com/albums/v468/LaCabra/Capture-15.jpg" border="0" alt="Photobucket"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://smg.photobucket.com/albums/v468/LaCabra/?action=view&amp;current=rails3-1.jpg" target="_blank"&gt;&lt;img src="http://img.photobucket.com/albums/v468/LaCabra/rails3-1.jpg" border="0" alt="Photobucket"&gt;&lt;/a&gt;&lt;br /&gt;&lt;a href="http://smg.photobucket.com/albums/v468/LaCabra/?action=view&amp;current=rail2-1.jpg" target="_blank"&gt;&lt;img src="http://img.photobucket.com/albums/v468/LaCabra/rail2-1.jpg" border="0" alt="Photobucket"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Also - and this isn't really up for discussion - these are some damned attractive cardboard boxes.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://smg.photobucket.com/albums/v468/LaCabra/?action=view&amp;current=Captureboxes-1.jpg" target="_blank"&gt;&lt;img src="http://img.photobucket.com/albums/v468/LaCabra/Captureboxes-1.jpg" border="0" alt="Photobucket"&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8515619251187325315-5708864322184053894?l=www.blueplanetgames.com%2Fvjisp' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/5708864322184053894/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blueplanetgames.com/vjisp/2010/03/on-conveying-atmosphere-of-despair.html#comment-form' title='3 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/5708864322184053894'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/5708864322184053894'/><link rel='alternate' type='text/html' href='http://www.blueplanetgames.com/vjisp/2010/03/on-conveying-atmosphere-of-despair.html' title='On Conveying An Atmosphere Of Despair'/><author><name>Joe W-A</name><uri>http://www.blogger.com/profile/05685986106452412380</uri><email>Joewa971@gmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07990700024974476440'/></author><thr:total>3</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8515619251187325315.post-6372919012856004603</id><published>2010-03-07T17:32:00.000-08:00</published><updated>2010-03-07T17:32:32.456-08:00</updated><title type='text'>Preliminary Conversation System Video</title><content type='html'>Hey, guy who commented lamenting the lack of a video in the last post. Here's a video! Don't say I never give you anything.&lt;br /&gt;&lt;br /&gt;Here's a video that illustrates the fact that our raptor is able to have conversations, which are easily creatable in Kismet. We regret that, in this video:&lt;br /&gt;&lt;br /&gt;&lt;ul&gt;&lt;li&gt;Our raptor is naked&lt;/li&gt;&lt;li&gt;Our interviewer does not animate&lt;/li&gt;&lt;li&gt;Facial animation has not yet been implemented&lt;/li&gt;&lt;li&gt;Choosing a dialogue option causes a loud, unpleasant noise&lt;/li&gt;&lt;/ul&gt;&lt;div&gt;&lt;br /&gt;It is important to note that this is not to be the actual voice of the velociraptor, nor of the interviewer. These guys aren't voice actors! Still, I must credit them. The velociraptor in this video is voiced by a man named Henry Nourse. The other is myself.&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="385" width="640"&gt;&lt;param name="movie" value="http://www.youtube.com/v/SOnbMaC0FH8&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0x5d1719&amp;color2=0xcd311b"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/SOnbMaC0FH8&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0x5d1719&amp;color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8515619251187325315-6372919012856004603?l=www.blueplanetgames.com%2Fvjisp' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/6372919012856004603/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blueplanetgames.com/vjisp/2010/03/preliminary-conversation-system-video.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/6372919012856004603'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/6372919012856004603'/><link rel='alternate' type='text/html' href='http://www.blueplanetgames.com/vjisp/2010/03/preliminary-conversation-system-video.html' title='Preliminary Conversation System Video'/><author><name>Joe W-A</name><uri>http://www.blogger.com/profile/05685986106452412380</uri><email>Joewa971@gmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07990700024974476440'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8515619251187325315.post-3270259942066253160</id><published>2010-02-25T02:12:00.000-08:00</published><updated>2010-02-25T02:14:31.337-08:00</updated><title type='text'>Adaptation: Source mapping -&gt; UE3 mapping</title><content type='html'>&lt;span class="Apple-style-span" style="color: #dae1e3; font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 12px; line-height: 16px;"&gt;&lt;span class="Apple-style-span" style="color: black;"&gt;Hey folks!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: #dae1e3; font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 12px; line-height: 16px;"&gt;&lt;span class="Apple-style-span" style="color: black;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: #dae1e3; font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 12px; line-height: 16px;"&gt;&lt;span class="Apple-style-span" style="color: black;"&gt;I've been out of contact with the rest of the team (and with this blog) for a while as I've been without internet access, but&amp;nbsp;in the meantime I&amp;nbsp;&lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: black;"&gt;have&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="color: black;"&gt;&amp;nbsp;been doing stuff.&lt;br /&gt;&lt;br /&gt;Unlike on Source, most mapping in Unreal Engine 3 is done with placement of static meshes, even for stuff like walls. That gets you a lot more detail but to someone who's used to an engine like Source it can be a bit off-putting - suddenly you have to be familiar with a modelling application like Maya or Max or XSI just to make stuff that's pretty, whereas Source's BSP stuff is robust enough to make some very pretty stuff without resorting to meshes. Just different ways of doing things, basically - both systems turn out to be pretty great, but the emphasis is on different skills. Anyway, I've been doing some&amp;nbsp;&lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: black;"&gt;adapting.&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="color: black;"&gt;&amp;nbsp;Matt Pierson, epic modeller, has&amp;nbsp;been making some sweet Maya tutorial videos and I've been working that out. So now, the&amp;nbsp;&lt;/span&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="color: black;"&gt;walls&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span" style="color: black;"&gt;&amp;nbsp;are more detailed.&lt;br /&gt;&lt;br /&gt;I always thought it would be a pain in the arse to work this way, but once you have some models it turns out to be much faster to lay maps out this way. So we go from what you see in previous posts (flat walls) to slightly more detailed stuff like this (I'm no crazy-amazing modeller, mind you).&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;img alt="" border="0" height="310" src="http://img.photobucket.com/albums/v468/LaCabra/2-2.jpg" width="640" /&gt;&lt;br /&gt;&lt;img alt="" border="0" height="324" src="http://img.photobucket.com/albums/v468/LaCabra/1-2.jpg" width="640" /&gt;&lt;br /&gt;&lt;img alt="" border="0" height="374" src="http://img.photobucket.com/albums/v468/LaCabra/ohshit.jpg" width="640" /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: #dae1e3; font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 12px; line-height: 16px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 16px;"&gt;It's all very fascinating and I hope to improve at it significantly in the near future. I hope this post has been in some way informative!&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 16px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: small;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; line-height: 16px;"&gt;-Joe&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8515619251187325315-3270259942066253160?l=www.blueplanetgames.com%2Fvjisp' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/3270259942066253160/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blueplanetgames.com/vjisp/2010/02/adaptation-source-mapping-ue3-mapping.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/3270259942066253160'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/3270259942066253160'/><link rel='alternate' type='text/html' href='http://www.blueplanetgames.com/vjisp/2010/02/adaptation-source-mapping-ue3-mapping.html' title='Adaptation: Source mapping -&gt; UE3 mapping'/><author><name>Joe W-A</name><uri>http://www.blogger.com/profile/05685986106452412380</uri><email>Joewa971@gmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07990700024974476440'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8515619251187325315.post-7813000494542279474</id><published>2010-01-13T03:17:00.000-08:00</published><updated>2010-01-13T03:17:56.314-08:00</updated><title type='text'>This Image Of Our Velociraptor Pleases Me</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: left;"&gt;If you let it, it may please you too.&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;a href="http://img.photobucket.com/albums/v468/LaCabra/raptor_reflect1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://img.photobucket.com/albums/v468/LaCabra/raptor_reflect1.jpg" width="640" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8515619251187325315-7813000494542279474?l=www.blueplanetgames.com%2Fvjisp' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/7813000494542279474/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blueplanetgames.com/vjisp/2010/01/this-image-of-our-velociraptor-pleases.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/7813000494542279474'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/7813000494542279474'/><link rel='alternate' type='text/html' href='http://www.blueplanetgames.com/vjisp/2010/01/this-image-of-our-velociraptor-pleases.html' title='This Image Of Our Velociraptor Pleases Me'/><author><name>Joe W-A</name><uri>http://www.blogger.com/profile/05685986106452412380</uri><email>Joewa971@gmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07990700024974476440'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8515619251187325315.post-7779309869459191557</id><published>2010-01-08T18:22:00.000-08:00</published><updated>2010-01-08T18:23:32.519-08:00</updated><title type='text'>Ooh, My Soul</title><content type='html'>I'm hoping we don't eventually find ourselves being sued for using other people's music in our Youtube videos. Probably the worst that'll happen is Youtube removes the audio. This latest video, showcasing a raptor running around in third-person, uses The Beatles - Ooh, My Soul. I think that's a cover.&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;object height="505" width="640"&gt;&lt;param name="movie" value="http://www.youtube.com/v/aDosnvOEDwM&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0x2b405b&amp;color2=0x6b8ab6"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/aDosnvOEDwM&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0x2b405b&amp;color2=0x6b8ab6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;Although this camera setup is entirely temporary, you can see that our raptor is able not only to walk, but to run. He also gets impatient sometimes and shakes himself around a bit. Do not be fooled by his adorable appearance - he is a fearsome beast, and should be treated with the utmost respect.&lt;br /&gt;&lt;br /&gt;In other news, here's a wall-hanging submission by Mitch (see previous post to submit your own).&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img.photobucket.com/albums/v468/LaCabra/geomitch.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="425" src="http://img.photobucket.com/albums/v468/LaCabra/geomitch.jpg" width="640" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8515619251187325315-7779309869459191557?l=www.blueplanetgames.com%2Fvjisp' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/7779309869459191557/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blueplanetgames.com/vjisp/2010/01/ooh-my-soul.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/7779309869459191557'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/7779309869459191557'/><link rel='alternate' type='text/html' href='http://www.blueplanetgames.com/vjisp/2010/01/ooh-my-soul.html' title='Ooh, My Soul'/><author><name>Joe W-A</name><uri>http://www.blogger.com/profile/05685986106452412380</uri><email>Joewa971@gmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07990700024974476440'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8515619251187325315.post-1457215323237721969</id><published>2009-12-21T16:16:00.000-08:00</published><updated>2009-12-30T15:37:31.978-08:00</updated><title type='text'>Make a Poster for VJISP!</title><content type='html'>&lt;span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; line-height: 22px;"&gt;Denizens of the internet are invited to create a poster to be hung on a wall in Velociraptor Job Interview Simulator Pro.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: center;"&gt;&lt;span style="color: #dae1e3; font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 12px; line-height: 16px;"&gt;&lt;img alt="" border="0" height="377" src="http://img.photobucket.com/albums/v468/LaCabra/homesweethome.jpg" width="640" /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: #dae1e3; font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 12px; line-height: 16px;"&gt; &lt;br /&gt;&lt;span style="font-size: small; line-height: 1.4em;"&gt;&lt;span style="color: black;"&gt;Make your own picture-hanging-on-a-wall!&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: black;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: black;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: black;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: black;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: black;"&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: black;"&gt;&lt;ol&gt;&lt;li&gt;&lt;span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 12px;"&gt;&lt;a href="http://shotgunsunrise.half-lifecreations.com/pictureframe/pictureFrame.zip" style="text-decoration: underline;" target="_blank"&gt;&lt;span style="color: black;"&gt;Download the .PSD&lt;/span&gt;&lt;/a&gt;, or, if you don't have Photoshop, the&amp;nbsp;&lt;a href="http://shotgunsunrise.half-lifecreations.com/pictureframe/pictureFrame-PDN%20.zip" style="text-decoration: underline;" target="_blank"&gt;&lt;span style="color: black;"&gt;.PDN (Paint .NET format).&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="line-height: normal;"&gt;Edit it to your liking (only original content, please). Here is an&amp;nbsp;&lt;a href="http://img.photobucket.com/albums/v468/LaCabra/pictureFrame_home.jpg"&gt;example.&lt;/a&gt;&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="line-height: normal;"&gt;Submit it to us as a 24-bit .TGA file (email it to&amp;nbsp;&lt;a href="mailto:impromptugames@gmail.com"&gt;impromptugames@gmail.com&lt;/a&gt;)&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="line-height: normal;"&gt;???&lt;/span&gt;&lt;/li&gt;&lt;li&gt;&lt;span style="line-height: normal;"&gt;Success!&lt;/span&gt;&lt;/li&gt;&lt;/ol&gt;&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;br /&gt;The UV has been kept simple, so that even a monkey could do it!&lt;/span&gt;&lt;span style="color: black;"&gt;&lt;br /&gt;&lt;br /&gt;Disclaimer: In submitting your work you agree that we can use it without ever giving you any money for it.&lt;br /&gt;&lt;br /&gt;Go nuts!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;script type="text/javascript"&gt;var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www.");document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E"));&lt;/script&gt;&lt;br /&gt;&lt;script type="text/javascript"&gt;try {var pageTracker = _gat._getTracker("UA-9663687-5");pageTracker._trackPageview();} catch(err) {}&lt;/script&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8515619251187325315-1457215323237721969?l=www.blueplanetgames.com%2Fvjisp' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/1457215323237721969/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blueplanetgames.com/vjisp/2009/12/make-poster-for-vjisp.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/1457215323237721969'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/1457215323237721969'/><link rel='alternate' type='text/html' href='http://www.blueplanetgames.com/vjisp/2009/12/make-poster-for-vjisp.html' title='Make a Poster for VJISP!'/><author><name>Joe W-A</name><uri>http://www.blogger.com/profile/05685986106452412380</uri><email>Joewa971@gmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07990700024974476440'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8515619251187325315.post-5648210049228539722</id><published>2009-12-16T16:11:00.000-08:00</published><updated>2009-12-16T16:32:05.102-08:00</updated><title type='text'>Animations and Conversations</title><content type='html'>I'm adopting an Update This Page Whenever Anything Tangible Occurs policy. To this end, &lt;i&gt;a post&lt;/i&gt;.&lt;br /&gt;&lt;br /&gt;Whenever Benson gets some new animations churned out I am rendered physically incapable of refraining from making a video of them and posting it on Youtube. To this end, here is the Velociraptor breaking down a door in order to &lt;i&gt;funk.&lt;/i&gt; Actual funk may or may not be present in the eventual videogame.&lt;br /&gt;&lt;br /&gt;&lt;center&gt;&lt;object width="640" height="385"&gt;&lt;param name="movie" value="http://www.youtube.com/v/tWdutkVdDPQ&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/tWdutkVdDPQ&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;color1=0x5d1719&amp;color2=0xcd311b&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;/center&gt;&lt;br /&gt;&lt;br /&gt;We've also been workin' on implementing job interviews, here's an example of four questions with three answers each.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://img.photobucket.com/albums/v468/LaCabra/interview.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="209" src="http://img.photobucket.com/albums/v468/LaCabra/interview.jpg" width="640" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8515619251187325315-5648210049228539722?l=www.blueplanetgames.com%2Fvjisp' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/5648210049228539722/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blueplanetgames.com/vjisp/2009/12/animations-and-conversations.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/5648210049228539722'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/5648210049228539722'/><link rel='alternate' type='text/html' href='http://www.blueplanetgames.com/vjisp/2009/12/animations-and-conversations.html' title='Animations and Conversations'/><author><name>Joe W-A</name><uri>http://www.blogger.com/profile/05685986106452412380</uri><email>Joewa971@gmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07990700024974476440'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8515619251187325315.post-8767215193072603383</id><published>2009-12-14T23:38:00.000-08:00</published><updated>2010-02-10T16:43:29.777-08:00</updated><title type='text'>On VJISP</title><content type='html'>&lt;div style="margin: 0px;"&gt;Hey folks, I'm Joe. Matt Pierson and I run this show in association with a guy called Brian. You may know me as&amp;nbsp;&lt;a href="http://flygabenewell.blogspot.com/"&gt;guy who flew Gabe Newell to Australia&lt;/a&gt;&amp;nbsp;or&amp;nbsp;&lt;a href="http://www.shotgunsunrise.com/"&gt;guy who invented Shotgun Sunrise&lt;/a&gt;&amp;nbsp;or&amp;nbsp;&lt;a href="http://flygabel4dcampaign.blogspot.com/"&gt;guy who made a pretty good Left 4 Dead campaign&lt;/a&gt;.&lt;/div&gt;&lt;div style="margin: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin: 0px;"&gt;So not long ago, the&amp;nbsp;&lt;a href="http://www.udk.com/"&gt;UDK&lt;/a&gt;&amp;nbsp;came out. That's&amp;nbsp;&lt;i&gt;exciting.&lt;/i&gt;&amp;nbsp;I'm excited about it.&lt;/div&gt;&lt;div style="margin: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin: 0px;"&gt;For a while now myself and Matt Pierson (also of Shotgun Sunrise fame) have been planning a game called Velociraptor Job Interview Simulator Pro, and so when UDK came out, we basically decided to go ahead and make the game on that, instead of Source as had previously been our intention. This has the advantage of us being able to sell it when it's done - though it will not be expensive.&lt;/div&gt;&lt;div style="margin: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin: 0px;"&gt;We've teamed up with a few guys from the Penny-Arcade forums (again) including Brian Gefrich of&amp;nbsp;&lt;a href="http://www.blueplanetgames.com/"&gt;Blue Planet Games&lt;/a&gt;&amp;nbsp;and we've made a pretty good chunk of progress for how long we've been going.&amp;nbsp;We have our velociraptor fully modelled and being animated, our third-person camera, our Suspiciometer and our conversation system are up and running, and we're cranking out a lot of assets for the design that's been more or less complete for quite a while now. Basically, this game is going to rock your socks the &lt;i&gt;hell off&lt;/i&gt;, so probably keep a backup pair on your person in case you can't find the ones you were wearing after the initial shockwave.&lt;/div&gt;&lt;div style="margin: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin: 0px;"&gt;We'll be keeping the development process fairly open, and will make posts on this site pretty regularly showing our progress and keeping you guys in the loop.&lt;/div&gt;&lt;div style="margin: 0px;"&gt;&lt;/div&gt;&lt;div style="margin: 0px;"&gt;&lt;/div&gt;&lt;div style="margin: 0px;"&gt;Although we're planning on selling the game when it's completed, we're starting from nothing and working for free. None of us is in an ideal financial situation. If you want, you can donate to us. It would help a lot.&lt;/div&gt;&lt;div style="margin: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;i&gt;"Now wait a bit, if this is a commercial endeavor, what are the donations for?&amp;nbsp;I mean, I'm not against commerce, and I'm not against the Internet supporting awesome people and helping them do awesome things. (See: PA nearly ten years ago.) But if you're making a profit then you're kinda asking for tiny quantities of venture capital from The Internet. Right?"&lt;/i&gt;&lt;/blockquote&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;br /&gt;Since this is a commercial endeavour, there are inevitably going to be expenses involved. The donations will go into an Impromptu Games PayPal account where they'll stay until they're needed - for licensing UDK, for licensing whatever other apps we use that require licensing to be used commercially (Things like XSI or Max or Crazybump, for instance), setting up a website, maybe moving our SVN hosting to a better service than Brian's garage, Unforeseen Expenses, actually registering a company down the line, that kind of thing. If someone's power is about to be cut off we can talk about using money from the account to help them pay their bill. We're not looking to spend your money on hookers and blow. We're also planning on recognising donors in-game in some capacity we're not sure of yet.&lt;br /&gt;&lt;br /&gt;&lt;div style="margin: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin: 0px;"&gt;The donation button, anyway, is at the top of the page.&lt;/div&gt;&lt;br /&gt;&lt;div style="margin: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="margin: 0px;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8515619251187325315-8767215193072603383?l=www.blueplanetgames.com%2Fvjisp' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/8767215193072603383/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blueplanetgames.com/vjisp/2009/12/on-vjisp.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/8767215193072603383'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/8767215193072603383'/><link rel='alternate' type='text/html' href='http://www.blueplanetgames.com/vjisp/2009/12/on-vjisp.html' title='On VJISP'/><author><name>Joe W-A</name><uri>http://www.blogger.com/profile/05685986106452412380</uri><email>Joewa971@gmail.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='07990700024974476440'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8515619251187325315.post-7527808346941313559</id><published>2009-12-10T07:40:00.000-08:00</published><updated>2009-12-10T07:40:03.740-08:00</updated><title type='text'>IT'S ALIVE</title><content type='html'>We're going to be trying to keep this updated with information about the game and the group making it as we go along.&lt;br /&gt;&lt;br /&gt;The people posting here will be&lt;br /&gt;- Joe, aka LaCabra, the Team Lead on the project&lt;br /&gt;- Brian (me) the Lead Programmer and founder of Blue Planet Games.&lt;br /&gt;&lt;br /&gt;Just to get started, we have a short video showing off the walk and run animations for the raptor character.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;object height="344" width="425"&gt;&lt;param name="movie" value="http://www.youtube.com/v/6wswfdawVBM&amp;hl=en_US&amp;fs=1&amp;rel=0"&gt;&lt;/param&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;/param&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;/param&gt;&lt;embed src="http://www.youtube.com/v/6wswfdawVBM&amp;hl=en_US&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"&gt;&lt;/embed&gt;&lt;/object&gt;&lt;br /&gt;&lt;br /&gt;Enjoy.&lt;br /&gt;&lt;br /&gt;We'll have more up in the near future.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8515619251187325315-7527808346941313559?l=www.blueplanetgames.com%2Fvjisp' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/7527808346941313559/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blueplanetgames.com/vjisp/2009/12/its-alive.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/7527808346941313559'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/7527808346941313559'/><link rel='alternate' type='text/html' href='http://www.blueplanetgames.com/vjisp/2009/12/its-alive.html' title='IT&apos;S ALIVE'/><author><name>Brian</name><uri>http://www.blogger.com/profile/11053840438844108768</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09716331471485823530'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8515619251187325315.post-6089331455195974790</id><published>2009-12-08T22:07:00.000-08:00</published><updated>2009-12-08T22:49:19.426-08:00</updated><title type='text'>Velociraptor Job Interview Simulator Pro announced!</title><content type='html'>BluePlanet Games is proud to announce a collaboration with Impromptu Games, the team behind the critically-lauded mod "Shotgun Sunrise", to create an all-new stand-alone game built with Epic's Unreal Development Kit.&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 12px; line-height: 16px;"&gt;&lt;b&gt;Velociraptor Job Interview Simulator Pro is the story of a lone velociraptor who wishes to become a successful businessraptor in spite of the insurmountable racial prejudice which would normally prevent a raptor, or, indeed, any dinosaur at all, from securing a position in a respected corporation. The only recourse for our hero is to attend his job interviews in a cunning disguise, masquerading under a pseudonym.&lt;br /&gt;&lt;br /&gt;Desperate to achieve success in his harsh corporate surroundings, he is forced to employ not only his razor-sharp wits but his teeth and claws, which are probably even sharper.&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 12px; line-height: 16px;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 12px; line-height: 16px;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 12px; line-height: 16px;"&gt;Watch this space for more updates about the game.&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 12px; line-height: 16px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="font-family: verdana, geneva, lucida, 'lucida grande', arial, helvetica, sans-serif; font-size: 12px; line-height: 16px;"&gt;-Brian, BluePlanet Games&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/8515619251187325315-6089331455195974790?l=www.blueplanetgames.com%2Fvjisp' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/6089331455195974790/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blueplanetgames.com/vjisp/2009/12/velociraptor-job-interview-simulator.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/6089331455195974790'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8515619251187325315/posts/default/6089331455195974790'/><link rel='alternate' type='text/html' href='http://www.blueplanetgames.com/vjisp/2009/12/velociraptor-job-interview-simulator.html' title='Velociraptor Job Interview Simulator Pro announced!'/><author><name>Brian</name><uri>http://www.blogger.com/profile/11053840438844108768</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='09716331471485823530'/></author><thr:total>0</thr:total></entry></feed>